we are thrilled to announce the release of our 2017 head datapackage under a Creative Commons license. Once again, we have used the best of our capture technology and expertise to provide a high-end digital human dataset, for both VFX/offline and real-time environnements.
|Rendered in real-time|
It features a full female head model, in both low and high poly count, as well as some pretty neat physically-based 4K textures for face & head props, straight from our capture system. And it's all free. All you have to do is go on our website or download a version here, download a version of the datapack and start building up your render scene, be it in Arnold, V-Ray, Unreal, Unity, etc.
If you specialize in video games, mobile, AR/VR/MR, just make sure you get the real-time render version. However, if you intend to do some pre-computed VFX work, simply get the offline render sample. For more information, check out the readme files included in each package. If you have doubts, you can obviously download both ;-) and don't forget to check your spam box just in case.
Before you go and start creating some awesome stuff, we'd just like to share a quick render to showcase the data in action.
|Rendered with Arnold|
On the left, a ref photo under flash+daylight conditions, and on the right, a render with no comp but a slim hair mask and background. This was done in Arnold and Maya with a home made skin shader, and using the VFX data. More content will follow on our Facebook, Linkedin and Twitter so stay tuned!
We look forward to seeing what you guys create!
The Eisko Team